preload

Connection status to the marketplace in real-time.

29. September 2020 12:48 (UTZ)
in game server room

When booking via the marketplace, the booking data is transmitted in real time to our in-game server room. Therefore the simulator of the server room must be online and the connection to the marketplace must be established. You can see the status in real time here.
In the meantime we have even further improved our software, so that bookings that do not arrive are put on hold and are made up for at a later date.